Chris Isaak

Chris Isaak

Wicked Game

Difficulty: Intermediate

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e|----------------------------------------------------------| B|--0(AL)--6b7--r6---0--0(AL)--6b7------5-3-2--------------| G|-------------------------------------6-------4------2---1-| D|-----------------------------------7------------2/4---2---| A|----------------------------------------------------------| E|----------------------------------------------------------| e|----2--------0--------------------------------------------| B|------3--------3------2--------0--------------------------| G|--------4--------4------4--------2--------2---1-----1-2/4-| D|--4-----------------------4--------2----2---2----2--------| A|----------------------------------------------------------| E|----------------------------------------------------------|

h - hammer-on p - pull-off b - bend pb - pre-bend r - bend release (release immediately if no number after r) /\ - slide into or out of (from/to "nowhere") s - legato slide S - shift slide <n> - natural harmonic [n] - artificial harmonic n(n) - tapped harmonic ~ - vibrato tr - trill T - tap TP - trem. picking PM - palm muting \n/ - tremolo bar dip; n = amount to dip \n - tremolo bar down n/ - tremolo bar up /n\ - tremolo bar inverted dip = - hold bend; also acts as connecting device for hammers/pulls <> - volume swell (louder/softer) x - on rhythm slash represents muted slash o - on rhythm slash represents single note slash

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